Space Opera

[code]2018

Space Opera

Ludum Dare 42 competition submission.

Need for Seeds

[code]2018

Need for Seeds

Ludum Dare 41 and Lisp Game Jam 2018 competition submission.

Herbarium

[code]2017

Herbarium

Ludum Dare 38 competition submission.

Life Drawing

2016

Life Drawing

Pencil and charcoal drawings.

City Generation

[code]2015

City Generation

JavaScript implementation of a procedural city generation algorithm.

BotaniTours

2014

BotaniTours

Plant and garden map produced for the University of Edinburgh School of Informatics.

Career Explorer

2013

Career Explorer

Self-assessment produced for the University of Edinburgh Careers Service.

Networking Game

2013

Networking Game

Game-informed simulation produced for the University of Edinburgh Careers Service.

Terrain Generation

2013

Terrain Generation

Original C++ implementation of a procedural map generation algorithm. Ported to the Unity engine.

Man of Constant Sorrow

[code]2013

Man of Constant Sorrow

Game about wood-chopping completed in 36 hours with a team.

Engineering Art

2013

Engineering Art

Sculptures produced over the course of a week with a small team of sculptors and engineers.

Meternal

[code]2013

Meternal

Eperimental game completed in 48 hours with a team.

Commandos WIP

2012

Commandos WIP

‘Commandos’ inspired game prototype.

ZooSpeak

[code]2012

ZooSpeak

Puzzle game made for the Microsoft Imagine Cup 2012 with a small team.

GameDevSoc Jam

2012

GameDevSoc Jam

Two player game played over a network completed in 48 hours with a small team.