Ludum Dare 42 competition submission.
Ludum Dare 41 and Lisp Game Jam 2018 competition submission.
Ludum Dare 38 competition submission.
Pencil and charcoal drawings.
Plant and garden map produced for the University of Edinburgh School of Informatics.
Self-assessment produced for the University of Edinburgh Careers Service.
Game-informed simulation produced for the University of Edinburgh Careers Service.
Original C++ implementation of a procedural map generation algorithm. Ported to the Unity engine.
Game about wood-chopping completed in 36 hours with a team.
Sculptures produced over the course of a week with a small team of sculptors and engineers.
Eperimental game completed in 48 hours with a team.
‘Commandos’ inspired game prototype.
Puzzle game made for the Microsoft Imagine Cup 2012 with a small team.
Two player game played over a network completed in 48 hours with a small team.